
#include "Library.h"


void Tavern(PLAYER*);

bool ArbekVillage(PLAYER* player)
{
	int choice = 0;

	while (choice !=3)
	{
		cout << "You look around at the village\n";
		cout << "It seems to be full of activity\n";
		cout << "You see the village elder looking at you\n";
		
		Wait();
		
		cout << "1:Talk to the elder\n";
		cout << "2:Check status\n";
		cout << "3:Leave\n";
		Wait();
		
		cin >> choice;
		cin.clear();
		cin.ignore(INT_MAX,'\n');

		cout << endl;

		switch (choice)
		{
		case 1:
			{	
				cout << "You approach the elder\n";
				Wait();
				cout << "Yield, young traveller\n";
				Wait();

				Wait();
				DemonicQuest(player);

				break;
				}
				case 2:
				{
					DisplayStats(player);
					break;
					}
				

					
				case 3:
				{
					cin.get();
					break;
					}
						default: break;
							}
	}

	return true;
}



